T-pose

A model T-posing in MakeHuman software.

In computer animation, a T-pose, also known as a bind pose or reference pose, is a default pose for a 3D model's skeleton before it is animated.

Usage

The T-pose is primarily used as the default pose in animation software, which is then manipulated to create animations.

Outside of being default poses in animation software, T-poses are typically used as placeholders for animations not yet completed, particularly in 3D animated video games. In some motion capture software, a T-pose must be assumed by the actor in the motion capture suit before motion capturing can begin. There are other poses used, but this is the most common one.

As an Internet meme

Starting in 2016 and resurfacing in 2017, the T-pose specifically has become a widespread Internet meme due to its bizarre and non sequitur appearance, especially in video game glitches where there would otherwise be an animation.

In a prerelease video of the game NBA Elite 11, the demo was filled with glitches, notably one unintentionally showing a T-pose in place of the proper animation for the model of player Andrew Bynum. The glitch later gained fame as the "Jesus Bynum glitch". Publisher EA eventually cancelled the game due to finding it unsatisfactory. A similar occurrence happened with Cyberpunk 2077.

See also


This page was last updated at 2022-06-07 13:01 UTC. Update now. View original page.

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